Description
It’s dangerous to go alone. Even for superheroes.
Laleh Ashe has found her first real friends at Camp Sable, a refuge for at-risk superpowered teens, but her politically ambitious mother has other plans. Mrs. Ashe is determined to send Laleh to a fancy, overseas boarding school—far from her friends and the life she’s come to love. To drown her sorrows, Laleh agrees to a table top role playing game with her friends, Marco and Jake, as well as the new girl at camp—shy, withdrawn Rian. Too bad no one warned her about Rian’s reality bending superpowers.
Sucked into a fantasy world created by Rian’s imagination, Laleh and her friends must scramble to master their magical new surroundings and complete their quest if they are to have any hope of getting home again.
This magical world is less fun than it sounds, but as Laleh and her friends face the various challenges, Laleh can’t help but remember that all that waits for her in the real world is separation from her friends and a life under the thumb of her overbearing mom. Maybe going home is seriously overrated.
Superheroes meet portal fantasy in this second book of the Supervillain Rescue Project Young Adult Series.
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